Dualitor: Tweaking Usability

We steadily progress forward through life, but can only understand it backwards. Which is kind of a usability faux-pas. So clearly, what the world needs is more Duality updates. This is a small one, though. But it has pretty pictures in it!

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Debugging comfort

Nobody does as much Duality-related debugging as I do, so I recently explored ways to make this task a little more comfortable. As I discovered, there is more than one way to achieve that.

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Feature explosion

After weeks of putting more working hours into Duality than I could reasonably afford it’s finally done: The big user experience update for Dualitor.

(Download links below)

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It’s been a long time…

How have you been? I’ve been reeeaally busy being dead playing Portal 2. It’s a great game. You should go buy it. Now.

Though, the singleplayer mode is played through in around 6 hours, so there was also some time left for Dualitor development. While there’s still a lot of stuff in a “Well, it works” state it’s finally possible to play around with content. You can take a look at it by clicking on the left image.

It took me around 3 seconds to import the wallpaper image into the project, another 5 seconds to set up the Texture, 5 more for the Material and not much longer to create a GameObject that displays it. The workflow feels okay so far, but there’s still a lot to improve. That’s why I’m heading towards a first pre-Alpha release with minimal functionality. I’m going to need testers to improve usability as much as possible.

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Selection, Naming, Logo design

My work on the Duality Editor continues. Not very exciting stuff, though. Here’s a screenshot anyway. Object Selection is now pretty much finished, along with some related editor framework drafts.

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Re.

I’m back. I’ve finished my exams and some of my free time returned. Not all of it though, because of my work at Deck13 where I show up a little more often than my contract requires me to. After all, it is a fulfilling kind of work and it’s always nice to be slightly ahead of schedule than slightly behind.

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